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The sims 1 complete collection origin9/16/2023 ![]() The game's development was led by Will Wright and the game was a follow-up to Wright's earlier SimCity series Wright was inspired to create the game by Christopher Alexander's 1977 book A Pattern Language, and Scott McCloud's 1993 book Understanding Comics later played a role in the game's design. Players can also choose to pursue a social and successful life. Players can also use their Sims' income to renovate their living space, purchase home furnishings, or clothing for their household. ![]() Players control customizable Sims as they pursue career and relationship goals. It is a simulation of the daily activities of one or more virtual people ("Sims") in a suburban household near a fictional city. The Sims is a strategic life simulation video game developed by Maxis and published by Electronic Arts in 2000.
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